Hella Gems | Original Music Blog

Anxiety

July 25th, 2009 by

I took an old midi sketch that I did a few years ago and fleshed it out in fruity loops. Now it is a fully viable cheesy videogame loop.

anxiety

For this, I was thinking of one of those haunted mansion, point-and-click games like those old NES/Mac games that include Shadowgate, Deja Vu, and uninvited.

Currently I’m trying to learn actionscript to further my web programming expertise.  I’m going to try to implement my own knock-off, which I’ve been thinking about for awhile. It’s called Uncle Charlie’s Fun House. I’ll post the link when there’s something to see.

5 Responses to “Anxiety”

  1. billjings

    I like the way you sit on a single note in the bass to build tension, and I dig the dissonant notes. I think they establish the effect you’re going for.

    What makes for a good loop of video game music, structurally? What keeps it from getting uninteresting as it repeats?

  2. V

    I like how the first three notes imply G lydian before switching to G harmonic minor. I have tried parallel lydian/harmonic minor combinations in my own compositions and find them to be quite satisfying. I think you do the East Coast Hellagem people proud by making thought-out music.

  3. Kelly G

    I guess usually I try to come up with a catchy hook that sounds like it was meant to repeat. I tend to make a very motifal rhythm part and try to make it catchy, then put a simple, thin melody on top.

    Actually it’s important not to make it too interesting. If any part is really noticed, then it gets annoying on repetition.

    I usually try to keep it in a simple tonal mood. As long as it’s smooth, then you zone-out the details as you’re playing the game. The mood is the important thing.

  4. V

    That is some good insight. The comment about mood can be applied to any commercial application of music.

    It can be broken down like this:

    1.) Pick the mood.
    2.) Based on the mood, pick the tempo and tonality.
    3.) Compose the piece.
    4.) Execute the composition using sounds/arrangements that support the original mood.

    Moods directly map to scales and chord progressions, of which there maybe a dozen which are repeatedly used in popular music.

  5. Felix

    V how long have you studied music theory to know it off the back of your hand like that. And where?

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